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Shader Art Intern

2 weken geleden


Amsterdam, Noord-Holland, Nederland Guerrilla Games Voltijd € 40.000 - € 60.000 per jaar
Are you ready for an exciting opportunity at Guerrilla? This is your chance to hone your skills, and get hands-on experience at the biggest Game Studio in The Netherlands
INTERNSHIPS AT GUERRILLA

At Guerrilla we're a passionate team of creators, storytellers, and innovators who thrive on breaking boundaries and creating adventures that captivate players. As an intern at Guerrilla, you will immerse yourself in the world of game development. From collaborating with industry leaders to working on cutting-edge projects, you'll gain hands-on experience in various aspects of game creation.
OUR "TECH ART: SHADERS" TEAM

The Shader team is responsible for shaping the overall visual aesthetic of our projects, including post-processing features, and our material library-plus a whole lot more in terms of shader work This team collaborates closely with content creators, art directors, and technical teams to ensure a seamless blend of performance and implementation. Though small in size, the team has a significant impact, influencing almost every model asset and every rendered pixel in the game. With a wealth of expertise, the team thrives on sharing knowledge and working together to achieve the best possible results.
WHAT YOU WILL DO

As a Shader Intern, you will support the Shaders team in maintaining and improving the visual and technical quality of our materials. You'll assist in handling shader and feature requests from content teams, ensuring performance remains within budget and that our pipelines ensure consistent texture data for shaders to process.

Working within Guerrilla's in-house Decima Engine, you'll gain hands-on experience with our node-based shader workflows and learn how a large-scale, production-proven engine manages rendering, optimization, and integration. Depending on priorities during your internship, you may also help with documentation, shader examples, or small workflow improvements.

We value a proactive and communicative approach, someone eager to collaborate, learn from experienced developers, and contribute to the look and feel of our worlds.
WHO YOU ARE
  • Currently enrolled in a Dutch school within a relevant field of study
  • Able to work on-site in our Amsterdam studio
  • Available for an Internship during the first half of 2026
Additionally, we'd love to hear from you if you have:
  • A mindset to work smart and reduce manual repetitive tasks
  • Experience with creating shaders & materials.
  • Experience with Substance Designer.
  • Experience with GLSL/HLSL is a bonus.
INTERESTED?

If you think you're up for the challenge, we'd love to hear from you You can apply by hitting the "apply now" button. Be sure to submit your CV, cover letter, and examples of relevant work.

The deadline for application submission is 14th November.

Please note: This position is based in our studio in the heart of Amsterdam. You must be in commuting distance from the studio and able to work in the Netherlands in order to qualify for the internship

At Guerrilla, we believe that our team's varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.