Lead Technical Artist
4 weken geleden
We are seeking a highly skilled Lead Technical Artist to join our team at Vertigo Games. As a key member of our art and tech teams, you will be responsible for researching and implementing new tools and techniques to drive improvements in our toolchain for art asset creation and optimization.
Key Responsibilities- Drive improvements and maintain the toolchain for art asset creation and optimization that meet the team's needs.
- Innovate on techniques in asset creation that get the best visual results from the target platform.
- Instigate high-level art-related decisions throughout the development cycle regarding art-related project risks.
- Train other artists in best practices, tools and processes.
- Lead our team of up to 4 Technical Artists, planning their work and monitoring their performance.
- Optimize scenes and assets and find creative solutions to ensure an optimal player experience.
- Research and implement technical improvements to our pipeline.
- Stay up to date with industry trends and new technologies related to VR optimization and asset creation.
- Provide technical tools and guidance to ensure art assets meet performance and quality standards.
- A solid understanding of rendering theory from cutting edge console to mobile.
- Deep knowledge of Unreal Engine 4/5, from blueprinting to materials and shaders, etc.
- An expert in optimization for both high end and mobile, from profiling to rolling out content fixes.
- Experienced in managing people and an interest in aiding other technical artists in their growth.
- Strong technical insight; from content creation to getting it to run in a game.
- An affinity with workflow optimization and knowledge of Python; writing scripts and tools that make life easier.
- You are an effective communicator with management and the team.
- It is a clear bonus if you have already worked in VR.
- Substance Painter & Designer experience.
- Highly experienced with Houdini.
- Programming skills in C++ and/or C#.
- Understanding of CGFX and/or HLSL shader languages.
- Modeling and texturing abilities.
Vertigo Games is a multi-platform VR entertainment company with offices in Rotterdam & Amsterdam (NL) and Los Angeles, California (USA). With experienced teams in the areas of Studios, Publishing and Arcades, the company develops, publishes and distributes a growing portfolio of quality VR games that offer a novel, powerful and full-featured gaming experience both in- and outside of the home.
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