Huidige banen gerelateerd aan Lead Technical Artist - Amsterdam, Noord-Holland - Vertigo Games

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Lead Technical Artist

2 maanden geleden


Amsterdam, Noord-Holland, Nederland Vertigo Games Voltijd
About the Role

We are seeking a highly skilled Lead Technical Artist to join our team at Vertigo Games, a leading developer and publisher of VR titles. As a key member of our art and tech teams, you will be responsible for researching and implementing new tools and techniques to drive innovation in VR development.

Key Responsibilities:

  • Drive improvements and maintain the toolchain for art asset creation and optimization that meet the team's needs.
  • Innovate on techniques in asset creation that get the best visual results from the target platform.
  • Instigate high-level art-related decisions throughout the development cycle regarding art-related project risks.
  • Train other artists in best practices, tools and processes.
  • Lead our team of up to 4 Technical Artists, planning their work and monitoring their performance.
  • Optimize scenes and assets and find creative solutions to ensure an optimal player experience.
  • Research and implement technical improvements to our pipeline.
  • Stay up to date with industry trends and new technologies related to VR optimization and asset creation.
  • Provide technical tools and guidance to ensure art assets meet performance and quality standards.
About You

We are looking for a highly experienced Technical Artist with a solid understanding of rendering theory, deep knowledge of Unreal Engine 4/5, and expertise in optimization for both high-end and mobile platforms.

Requirements:

  • A solid understanding of rendering theory from cutting-edge console to mobile.
  • Deep knowledge of Unreal Engine 4/5, from blueprinting to materials and shaders, etc.
  • An expert in optimization for both high end and mobile, from profiling to rolling out content fixes.
  • Experienced in managing people and an interest in aiding other technical artists in their growth.
  • Strong technical insight; from content creation to getting it to run in a game.
  • An affinity with workflow optimization and knowledge of Python; writing scripts and tools that make life easier.
  • You are an effective communicator with management and the team.
Bonus Points

We are particularly interested in candidates with experience in VR, Substance Painter & Designer, Houdini, programming skills in C++ and/or C#, understanding of CGFX and/or HLSL shader languages, and modeling and texturing abilities.

About Us

Vertigo Games is a multi-platform VR entertainment company with offices in Rotterdam & Amsterdam (NL) and Los Angeles, California (USA). We develop, publish, and distribute a growing portfolio of quality VR games that offer a novel, powerful, and full-featured gaming experience both in- and outside of the home.